Possible Topics
Table of Contents
In the last BuckCHI meeting, we discussed possible topics for workshops or
other meetings. As Susan Roth stated in her minutes, the list was
prioritized based on perceived importance, contributing personnel, and the
potential for attracting a large audience. I'm circulating this updated
topic list to the steering committee as supplementary minutes. More
feedback on these specific suggestions or additional ideas are very
welcome.
- Design for the World Wide Web.
- demos and comparisons of tools (e.g., HTML web weaver, PageMill)
- using Java or Shockwave (videotape or sales rep demo)
- comparing the good, the bad, and the ugly
- discussing design principles and approach
- preparing for and defining the future
- Beyond Decoration with Visual Interface Design Techniques
- comparison of the good and bad
- basic graphic design principles
- Exploring Usefulness with Low-Fidelity Prototyping
- Usability Evaluation in the Trenches
- Tour of CompuServe's portable lab covering set up lessons,
tools, and techniques.
- Field Research Methods
- Contextual inquiry, field observation, critical incident
technique, field experiments
We placed these topics lower on our priority list for the time being.
However, if someone volunteers to lead one, I'm sure that they will quickly
rise in priority.
- Beyond Glitch Repair: Achieving Significant Leverage Early in Design
- Future of Computing / Communication
- Groupware Design
- Making Intelligent Agents Team Players
- Increasing Collaboration between Industry and Academia in HCI education
- Open-house Tours
- Grad-student and faculty research walkthroughs
(OSU Labs, e.g., Cognitive Systems Engineering Lab,
Industrial Design Senior Show)
- Use-Centered vs. User-Centered Design
- Tools for Dynamic Interactive Prototypes
- Representation Design
- Icon Design